Kunst und Medien 

Sommersemester 2024


Herzlich willkommen







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Narrativer Film
Narration in und mit technischen Bildmedien
Künstlerische Projektklasse – die Untersuchung narrativer Verfahren, ihrer Möglichkeiten und Grenzen in den Bildmedien ist ein zentraler Bestandteil der Lehre.



 


Fachklasse Narrativer Film
Die Fachklasse „Narration in und mit technischen Bildmedien“ ist eine künstlerische Projektklasse. Die Untersuchung narrativer Verfahren, ihrer Möglichkeiten und Grenzen in den Bildmedien ist ein zentraler ein Bestandteil der Lehre. Die Student*innen sind aufgefordert eigenständige künstlerische Arbeiten zu erstellen und können hierbei alle denkbaren Formate, auch jenseits des Spielfilms wählen. Gemeinsame Sichtung und Diskussion von Studierenden-Arbeiten im Klassen-Plenum. Einzelbetreuung der Projekte in allen Phasen.

Einzelberatungs-Termine nach Absprache oder per Mail. (tarslan@udk-berlin.de).

Pflichtveranstaltung für Studierende der Fachklasse „Narration in und mit technischen Bildmedien“.

Nachweis: Fachklassenschein
Narrativer Film
Prof. Thomas Arslan Juliane Großheim
tarslan@udk-berlin.de

Fachklasse
Dienstags 11-14 Uhr
Raum: 123, 124 (Working Space)
Szenen schreiben
Die einzelne Szene als Grundlage des dramatischen Erzählens und ihr konkreter Aufbau stehen im Mittelpunkt des Seminars. Die Theorie zur Szenendramaturgie wird im steten Wechsel von Filmanalyse, theoretischem Input und praktischen Schreibübungen vermittelt. Ausgehend von der kleinsten dramatischen Einheit und anhand dramaturgischer Grundtechniken lernen wir Struktur und Wirkung szenischer Konstruktionen gezielt einzusetzen. Neben Aufbau und Intention der Szene und ihrer Figuren sollen auch die Gestaltungsspielräume des Dialogs erkundet werden.

Die Ergebnisse der Schreibübungen sollen im Rahmen des Seminars reflektiert und diskutiert werden. Auch eigene Arbeiten und Entwürfe können konkret weiterentwickelt werden. Voraussetzung hierfür ist eine regelmäßige Teilnahme und eine aktive Mitarbeit.

Nachweis: Fachtheorie-Schein
Narrativer Film
Juliane Großheim
j.grossheim@udk-berlin.de

Fachtheorie
Beginn 18.4.2024 Donnerstags 10 - 14 Uhr (14-tägig)
Raum: 123
Filmproduktion (3)
„Selbstreflexion und Projektentwicklung“

Als eine Weiterführung und Variation unserer bisherigen gemeinsamen Produktionsseminare möchte ich gerne einen Tag der Selbst-Reflexion widmen. Es soll euch die Möglichkeit zur Analyse und Schärfung eures Profils, eurer anstehenden Wünsche und Ziele als Regisseur*in/Künstler*in geben. An dem zweiten Tag wollen wir uns der Projektentwicklung anhand eures individuellen Projektstatus widmen. D.h. der Prozess zählt und auch der Prozess der gegenseitigen Bereitschaft miteinander und füreinander zu diskutieren.

Bei der Seminaranmeldung könnt ihr sehr gerne formulieren welche Frage euch aktuell am meisten umtreibt, damit ich vorab ein Stimmungsbild habe und das bestenfalls im Seminarplan berücksichtigen kann.
Narrativer Film
Zsuzsanna Kiraly
zsuzsanna@flaneur-films.com

Fachtheorie
Beginn: Mittwoch, 08.05., 10 Uhr Mittwoch, 08.05. 10-18 Uhr, Mittwoch, 15.05. 10-18 Uhr
Raum: 123
Kamera-Seminar
Visuelle Realismus-Effekte im Film

 Die Veranstaltung soll sich mit „visuellen Effekten“ im fiktionalen Film beschäftigen, die versuchen, das „Hergestellte“ als „dokumentarisch Gefundenes“ wirken zu  lassen. Dies soll in Bezug auf unterschiedliche visuelle Parameter an Hand einer Reihe von Filmen untersucht werden: Licht, Blickwinkel (Positionierung der Kamera), Framing (Kadrage), Bewegung der Kamera, Dauer der Einstellung, Abfolge der Einstellungen (Wechsel der Kameraposition), etc. Diese visuellen Entscheidungen werden auf die Dramaturgie der jeweiligen Erzählung rückbezogen.

Der filmanalytische Teil der Veranstaltung soll durch einen Praxis-Teil in Form kurzer Film-Projekte der Teilnehmer*innen ergänzt werden. 
Narrativer Film
Reinhold Vorschneider
info@reinholdvorschneider.de

Fachtheorie
Beginn: Freitag, 03.05. 2024, 11.00 Uhr, Vorbesprechung Weitere Termine: Freitag, Samstag, 10.05. und 11.05., 10-18 Uhr Freitag, Samstag, 17.05. und 18.05., 10-18 Uhr
Visuelle Realismus-Effekte im Film
Praktischer Teil des Seminars

Zeitraum: Dienstag, 02.07. (Anreise) – Freitag, 05.07. (Abreise)
Ort: Sauen

Der theoretische und der praktische Teil des Seminars können nur zusammen belegt
werden.

Verbindliche Anmeldungen unter:
j.grossheim@udk-berlin.de
und info@reinholdvorschneider.de

Begrenzte Teilnehmer*innen-Zahl (max. 15)

Nachweis: praktisch-gestalterischer Schein
Narrativer Film
Reinhold Vorschneider
j.grossheim@udk-berlin.de

künstlerisch-gestalterische und technische Fächer
Dienstag, 02.07. (Anreise) – Freitag, 05.07. (Abreise)
Raum: Sauen
Katastrophe
In einem Kooperationsprojekt zwischen drei Studiengängen (Narrativer Film, Kostümbild, Szenischem Schreiben) sollen in Gruppenarbeit Arbeiten zum Thema Katastrophe entstehen. Möglich sind theatrale Szenerien im realen Außenbereich (site specific), welche filmisch dokumentiert werden oder kurze Filme bzw. Videoarbeiten. Die Arbeiten werden in einem regelmäßigen Plenum diskutiert. Im Mai können Bauteile in den hochschuleigenen Werkstätten gefertigt werden. Am Ende werden die Ergebnisse zum Rundgang in einem Screening- Format oder in einer Videoinstallation präsentiert. Das Projekt wird von verschiedenen Workshops flankiert, die teilweise offen sind für alle Studierenden.
Narrativer Film
von Pilgrim, Arslan, Tigges, Burde, Helker, Klebba, Peters
beavonpilgrim@posteo.de

künstlerisch-gestalterisch und technisches Fach
Beginn: Montag, 22.04.24, 10 Uhr
Raum: Lietzenburgerstr. 45, Raum 202
SOUNDDESIGN / POSTPRODUKTIONS-BERATUNG
Im Rahmen der Lehrveranstaltung SOUNDDESIGN/POSTPRODUKTIONSBERATUNG bieten Christian Obermaier und Jochen Jessuzek theoretische sowie praktische Hilfestellung für die Audio-Postproduktion filmischer Arbeiten aus den Bereichen Narrativer Film, Dokumentation und Videokunst an.

(Keine Scheinvergabe)
Narrativer Film
Christian Obermeier, Jochen Jessuzek
c.obermaier@posteo.de, sound@poleposition-dc.de

Beginn: ab Mittwoch, 17.04.2024
Raum: Ort und Termine: nach individueller Absprache.
Experimenteller Film | Medienkunst
The class “Experimental Film / Media Art” is focused primarily on an experimental approach of the medium film and video. The focus is on the interface of visual art and film. The aim is to develop new formats and experimental methods of presentation, and to find a contemporary approach that addresses current developments in society as well as contemporary philosophical discourses and phenomena.

Experimenteller Film | Medienkunst
For new registrations, please send an e-mail to ni.fischer(at)udk-berlin.de .

New students are invited to meet Prof. Nina Fischer on Monday, 15th at 2 pm,after the KUM semester introduction, in GRU 129. (please bring examples of your work for a short presentation)

Individual supervision after prior registration by e-mail at ni.fischer(at)udk-berlin.de
Mondays: 10 a.m. - 1 p.m.

Artistic Research Assistant:
Lilli Kuschel
l.kuschel(at)udk-berlin.de

Student-Tutors:

Elisabeth Scholz
elisabethjohannaschol(at)gmx.de

Juyeong Park
parkjuyeong3701(at)gmail.com
Experimenteller Film | Medienkunst
Prof. Nina Fischer, Lilli Kuschel
ni.fischer(at)udk-berlin.de

Fachklasse
Di / Tue 10 am -1 pm
Raum: 129
La Biennale di Venezia
This seminar, scheduled for June 24–28 in Venice, offers students a unique chance to explore and discuss the 60th Venice Biennale titled Stranieri Ovunque ("Foreigners Everywhere"), curated by Adriano Pedrosa.

Traveldates: 24 – 28 June in Venice (Italy)
Please register until April 22nd under: ni.fischer(at)udk-berlin.de
Experimenteller Film | Medienkunst
Prof. Nina Fischer, Lilli Kuschel, Vanina Saracino
ni.fischer(at)udk-berlin.de

24 – 28 June in Venice class trip
Camera and Lights, Lighting and Camera
Blockseminar 14.+15.6. / 21. + 22.06.24:
This block seminar will explore both the camera work as well working with lighting. In the first block (14 + 15.06), in addition to deepening the technical basics, we will focus on all parts of the cinematic image in space and time.
The second block will focus on lighting. Here we will try out practical approaches from "available light" to scenic lighting design.A maximum of 15 participants are eligible to enroll. please register per mail.
Experimenteller Film | Medienkunst
Till Backmann
drtill(at)drtill.de

künstlerisch-gestalterische und technische Fächer
Fr. and Sa. 10am - 5pm
Raum: Galerie EG
AI Toolkit
The seminar is designed for students seeking to tackle the power of artificial intelligence in their creative projects. Through hands-on activities and discussions, we introduce the
fundamentals of AI technology, such as machine learning and neural networks, and explore how these concepts can be applied in art and media production, by breaking downa detailed case study. Please register in advance per mail.
Experimenteller Film | Medienkunst
Sina Ataeian Dena
sina.ataeian(at)gmail.com

künstlerisch-gestalterische und technische Fächer
30.4. 2pm - 6pm
Raum: 129
Generative Kunst / Computational Arts

The Generative Art / Computational Art class explores the possibilities of using programming, generative strategies, and interaction in various contexts in artistic projects; the focus is on real-time systems that incorporate complex time structures, visuals, sound and music.


Professor Alberto de Campo– decampo@udk-berlin.de
Assistant Professor Bruno Gola – bgola@udk-berlin.de

Tutor*innen:
Leon Eckard – eckardleon@web.de
Selenay Kıray – selenaykiray@gmail.com




Fachklasse

Plenary sessions will showcase and discuss ideas, sketches, current student work in intermediate stages, and relevant work from related fields. In individual supervision, the conception, step-by-step realization and formulation of generative, interactive and/or sound-based works, installations, instruments will be discussed and possible solutions tested.

Based on ideas of Walter Smetak and people inspired by his work, the smester topic is Instrumentos = Instruir Mentes

Generative Kunst / Computational Arts
Alberto de Campo
decampo@udk-berlin.de

Fachklasse
Tuesday 14-17h
Raum: 111
Code Experiments: Instrumentos = Instruir Mentes

If instruments are designed to instruct minds, then what does that imply when we make/remake/breed our own instruments, setups and environments?

We will experiment with creating acoustic, digital, hybrid assemblages, when we design them for the experiment, they become Xstruments. We will design instruments that need a collective to play it as well share favorite instruments we already have, and crossbreed their concepts and material forms in any way we can imagine.

We will also listen to and study historical examples, from Walter Smetak to Harry Partch, UAKTI, to many contemporary artists that build their own instruments, including the .WAV project from UMPRUM Prag!

Generative Kunst / Computational Arts
Alberto de Campo & Bruno Gola
decampo@udk-berlin.de / bgola@udk-berlin.de

künstlerisch-gestalterische und technische Fächer
Fachtheorie
Wednesday 10-12h
Raum: 111
Hybrid Systems: ArtificialMente

With a focus on collaboration and improvisation, we will explore the semester topic of "instruir mentes" from the perspective of interacting with open source systems. We take a look at strategies for programatically introducing complex behavior in live practices between human and non-human actors by listening and/or observing each other. The sessions will have the format of hands-on labs on coding and embedded systems, with the goal of creating your own setup for performing live.

Some of the topics include: Programming, Networking, Neural Networks, Machine (un)Learning/Listening/Vision, Feedback systems, Meta parameters, Embedded computing, Improvisation, Live performance, Installation and performance hybrids.

Generative Kunst / Computational Arts
Bruno Gola & Alberto de Campo
bgola@udk-berlin.de / decampo@udk-berlin.de

künstlerisch-gestalterisch und technisches Fach
Wednesday 12h-14h
Raum: 111
space, environment & context - sferics etcetera


Sferics are natural VLF (very low frequency) radio waves caused by lightning strikes in the Earth's athmosphere. Alvin Lucier describes them as "signals - resonant clicks and pops, called tweeks and honks by scientists - [which] occur in the audible range of humans and may be picked up by antennas and amplified for listening. They are best received at night, far from power lines. Oc­casionally, certain sferics get caught on and travel long distances along the magnetic flux lines around the earth, producing whistlers, downward-gliding signals which may last up to two or three seconds."

We will build long loop antennas and take them on day and night time excursions to different locations around Berlin to listen to these signals and other electromagnetic waves.

The semester assignment includes creating an antenna and the work on maps indicating sounds that were discovered along the way. The maps may serve as sound archives or as scores for listening walks, performance or story telling.

The final presentation will take place during the weekend of S4NTP performances on Sunday June 23 (to be confirmed).


schedule: ON FRIDAYS  
first session: May 24 at 12h in GRU 111 

COURSE DATES 
MAY  24 + 31 + JUNE 7 + 14 + 21
- depending on weather forecast - 
2-3 day time sessions 12-16:00 
2-3 night time excursions 22:00-2am 
+ final presentation on Sunday June 23 (to be confirmed)

please register via email

Generative Kunst / Computational Arts
Anne Wellmer
a.wellmer@udk-berlin.de

künstlerisch-gestalterische und technische Fächer
Friday 12-16h / 22-2am
Raum: 111 & excursions
Expanded Realms: Games, Emotions, Self-Expression

The expanding technological landscape often obscures our perception, creating a sense of confinement akin to being bound in a cave. We find ourselves surrounded by the allure of science and technology, unable to see beyond the shadows they cast on the walls of our existence. Are we mere players in this vast playground of existence, or are we unwittingly manipulated characters? This course prioritizes the exploration of self-expression through creative endeavors and encourages participants to reflect on the broader context of a pan-surveillance society.

In this course, we will feature the game engine as main creative framework to build a new view of the cosmos and embark on a journey of self-discovery through the lens of digital immersion. We delve into the art of emotional expression by translating our reality into the virtual realm, reorganising our experiences within the context of a game. In the first two days, through digital meditations, in-depth art case studies, and practical work with the character simulation, advanced particle system, 3D soundscape, to integrate personal aesthetic experience gradually.

The final session of this seminar, 7/8.June, intertwines with the course "A Day On Earth" from the Time-based Art with Contemporary Technology curriculum. 24-hour journey at Wasserschloss Reelkirchen in Ostwestfalen-Lippe. Participants utilize virtual reality as a medium within the 24-hour activity, enabling them to initiate a time period spontaneously at any point during the day. They have the freedom to act independently or create contexts to engage the collective, with all rules established by the initiator. The activities of this 24h behavioral output as a final course presentation.

Schedule:
May 10th Fri 10:00 - 17:00  
May 11th Sam 10:00 - 17:00 
June 7th 12:00pm -
June 8th 12:00pm (24h) @ Wasserschloss

Generative Kunst / Computational Arts
MengXuan Sun
m.sun@udk-berlin.de

Friday/Saturday 10-17h
Raum: 111
Great Music Robbery on a Budget
The use of AI and Machine Learning heavily relies on the appropriation of other artists' intellectual properties. Access to such tools often requires brand new hardware and energy-intensive technology, leading to inequality and data gentrification.

In this course, we'll delve into the realm of machine learning slam and explore obsolete algorithms that were recently cutting-edge. We'll enhance our coding skills to include low-budget appropriation techniques suitable for music or sound production by artists with limited funds and older laptops.

Participants with new laptops are also welcome because sooner or later, their laptops will become outdated. Please note that our machine learning slam is full of Python, so be prepared to learn the language.

Schedule:
June, 28 Fri 10:00-17:00
June, 29 Sat 10:00-17:00
July, 4 Fri 10:00-17:00
July, 5 Sat 10:00-17:00
Generative Kunst / Computational Arts
Georgy Bagdasarov
lapskojs@gmail.com

Friday/Saturday 10-17h
Raum: 111
Time-based art with contemporary technology

The Time-based Art with Contemporary Technology class experiments with artistic forms of storytelling that engage with different culturally shaped concepts from various worldviews, media history, and socio-political perspectives. It emphasises experiential research surrounding and performative sharing(of sense-making), utilising leading-edge technologies to reflect and influence political, social, ecological, and economic debates.
Guest Professor Echo Ho – e.ho@udk-berlin.de
Tutor*innen:
Jiawen Wang – ji.wang@udk-berlin.de
Raum 19


Curricula Introduction
The Time-based Art with Contemporary Technology curricula incorporate three modules: Inspiration, Playground, and Contemporary Performance. The three modules build on each other and form a holistic, collaborative, process-oriented, transdisciplinary structure.
The curricula envision creating a sustainable, innovative and experimental environment that inspires and empowers students to define, determine and shape their roles in and with the art in a digital transformation era, where we live and struggle with planetary crises, rapid technological advancement, and confronting unresolved issues like inequality and war. We emphasise the performative sharing process (of sense-making) in the art of utilising leading-edge technologies. We experiment with artistic forms of storytelling that engage with different culturally shaped concepts from various worldviews, media history and socio-political perspectives. We will think alongside situated conversations, reading, writing, imagining, performing, cooking, and cultivating organic, digital, and artificial intelligence collaborations in a sympoetic coexistence that seeks to reflect on and influence political, social, ecological, and economic debates.
Time-based art with contemporary technology

TBAwCT - Individual supervision
Individual Sessions are scheduled Mondays from 10 am to 7 pm, providing a space for personal inquiries, challenges, and development processes. It offers students pragmatic
approaches for conceptualising and realising their projects and supports the development of realisation strategies. This involves in-depth discussions at the conceptual level and experimentation with evolving production and presentation processes.
Sessions can be booked online via Google Forms, with available time slots ranging from 1 to a maximum of 3 hours each time.
(* If the schedule does not work for you, please arrange an individual appointment with me.)

Time-based art with contemporary technology
Echo Ho
e.ho@udk-berlin.de

Fachklasse
Monday by appointment
Raum: 19/20 / online
TBAwCT - A Day On Earth
"A Day On Earth" evolves over the 24-hour journey, combining thematic exploration, methodological inquiry, and event-driven structure within a modular workshop framework. Meeting biweekly from Friday to Saturday noon challenges the conventional academic seminar structure to inspire a collective performative sharing process (of sense-making) through long - duritional experiments. This curriculum invites participants to reimagine our interaction with thoughts and bodies and explore trans-individual potential, emphasising the democratisation of art-making and living, addressing the nuances of challenges of contemporary life. Through deep ecological engagement with art and technology, fostering an environment where art becomes a shared, lived process.
Scheduled sessions: 19-20 April, 3-4 May, 24-25 May, 7-8 June, 21-22 June, 5-6 July, 19-20 July
Structure
Opening Block: An open-space gathering marked by a tea ceremony, communal dinner preparation, idea sharing, and spontaneous events.
Thematic Blocks: Focuses on four themes: Scapegoating AI, Technoschmanism, Cosmotechnics, and Expanded Magic Reality.
Event Blocks: Includes two public events at Wasserschloss Reelkirchen in Ostwestfalen- Lippe on June 7-8. and a Rundgang at UDK on July 19-20.

Time-based art with contemporary technology
Echo Ho
e.ho@udk-berlin.de

Fachklasse
Friday-Saturday 12-12 (24h)
Raum: 19
A Day On Earth - Journey
The curriculum designates a journey that mirrors a day on Earth, cycling through day and night in each session. This rhythm embodies the perpetual motion between sunset and sunrise, transforming the TBAwCT classroom into a time machine. Here, time can stretch, allowing seconds to unfold into hours and days into years. As contemporary practitioners, we engage in a unique exploration of existence. In a space for collective imagination, incorporating collective thought experiments that weave together diverse cultural experiences, quantum reality, gender perspectives, and bio and neurodiversity. As we navigate this day with technologies, prob modes of sense-making can only occur within a context and through interaction on a site of commonality. It illuminates human interaction as an integral part of a complex information web in nature, other species, and AI.
Daily Schedule
Lunch (12 - 2 pm): Opening circle, shared cooking, talking, eating and tea/coffee. Afternoon (2 - 6 pm): A playground of tools, indoor and outdoor activities.
Evening (7 - 10 pm): Dinner with guests, conversation.
Night (10 pm - 3 am): "entertaining programming," "midnight rituals", “going/hanging
out".
Dawn (4 - 5 am): sleep meditation or sleepwalk.
Morning (5 - 10 am): The space between sleep and awakening.
Wake-up (10 - 11 am): Body ritual.
Breakfast (11 am - 12 pm): The day begins or ends with a communal breakfast.
Time-based art with contemporary technology

TBAwCT Workshop: 24 24
24 24 is an expanded 'A Day On Earth' curriculum event planned as a week-long collaborative workshop. It will involve the Time-based Art with Contemporary Technology class from the Berlin University of the Arts and 'Body & Media' from the Free Art Studio at the China Academy of Art in Hangzhou. MengXuan Sun and her students from the seminar 'Expanded Realms: Games, Emotions, Self-Expression' will also join. This workshop is designed for cross-timezone collaboration, conveying a shared vision of artistic processes and methodologies. It seeks to stimulate exploratory Practice with distant bodies and their relational media realities in contemporary art practices and current living conditions on Earth. After four days of intensive experiential exchange, we will engage a participatory audience in our 'A Day On Earth' 24-hour journey on June 7th and 8th at Wasserschloss Reelkirchen, simultaneously in Hangzhou, China, and online.
(* The workshop is open to all students and requires early registration due to limited capacity. Interested participants should email us to register. Successful completion is potentially eligible for a Leistungschein.)

Time-based art with contemporary technology
Echo Ho
e.ho@udk-berlin.de

3-8.June
Digitale Bildung

Digital Education consists of education-about-digital and education-with-digital. 

 

Combine both approaches, mix it with few weeks of making, add some tradition and a dose of constructivist idealism, spice it with cognitive and computer science and let the synergy of design & theory emerge. 



 

Bildung Biodigitale 2.3 : Canidae, Felinae, Corvidae & AIs
Bildung Biodigitale 2.3 is a seminar focused on understanding the behaviors and communication methods of canines (dogs, wolves, foxes), felines (cats, jaguars, tigers, lions...) and corvids (crows, ravens, jays, magpies...) . This course combines theory and practical knowledge, suitable for anyone interested in these animals and their behavior. Course will focus on interactions between these species and will address the question whether AI-systems could serve a role of mediator and translator in communication between animals and domesticated primates known as "humans".
Digitale Bildung
Prof. Daniel D. Hromada
daniel@udk-berlin.de

künstlerisch-gestalterische und technische Fächer
Fachtheorie
Thursday 16:00 - 18:00
Raum: Medienhaus Garden (good weather) / R310 (bad weather)
matrix: #bio-animals:m3x.baumhaus.digital
Make Your Own Personal Primer
If ever You wanted to create a magical book for someone You love, during this course, DigiEduBerlin team will teach You how to build one.

In the process, You will increase Your skills in domains like: Python. Linux. ALSA Audio. Raspberry Pi. CUDA / NVIDIA Jetson. Electrophoretic (E-ink) displays. Gesture sensors. Websockets. Speech recognition. Speech synthesis. Laser cutting. Asynchronous programming. Incremental design.
Digitale Bildung
Prof. Daniel D. Hromada & @DigiEduBerlin
daniel@udk-berlin.de

künstlerisch-gestalterisch und technisches Fach
Wednesday 15:00 - 18:00
Raum: R310 Medienhaus
I & You (in the era of AI)
The course "I and You (in the era of AI)" is an exploration of Martin Buber's influential text "Ich und Du" ("I and Thou"). Through this course, students will not only gain an understanding of Buber's philosophy but also develop the skills to engage in meaningful and critical dialogues about pressing contemporary issues. Note: To create a space based on mutual trust and shared attention, all smartphones will be collected at the entrypoint into the mutual learning zone.
Digitale Bildung
prof. Daniel D. Hromada, Zihern Lee
daniel@udk-berlin.de

Kunst- und Kulturwissenschaften
Thursday 10:00 - 12:00
Raum: Aula / Medienhaus Garden
New Media

Introduction
Introduction to the class topic and registration for all courses of the New Media class.
New Media

Dienstag 15. April 15.30 - 16.00 Uhr
Raum: 112
Die Zeit für Nettigkeiten ist vorbei - No time for pleasantries
Is it true that the cultivation of beauty, anchored in moral integrity and meaningful intent, fosters positive actions among individuals? It might be the case in closely-knit local contexts. However, when embedded in larger systems of unequal power dynamics and dependencies, this ideal proves ineffective. The topic is, of course, a trap. However, by inventing things that destroy and disrupt, we engage with, analyze, and discuss the intricate socio-economic and technological systems at play. We want to explore how objects act as catalysts for ideas and provoke actions in individuals.
New Media
GastProf. Benjamin Maus + Katja Aufleger
b.maus@udk-berlin.de

Fachklasse
Dienstag 10-14 Uhr
How to find your argument for a theory you haven‘t yet developed
Experiences with idea development, art productions, galleries and institutions.
There are numerous approaches to either develop or dismantle a theory or system, applicable to oneself, a project, or even on a larger scale. How can you create a method that is uniquely suited to your needs, and how do you defend it?
We will explore our collective experiences concerning growth, practical production, and institutional dynamics. Additionally, we will discuss strategies for navigating these complex environments.
New Media
Katja Aufleger + GastProf. Benjamin Maus
katja.aufleger@gmail.com

Einführung 23. April 14-16 Uhr
Raum: 112
Machine célibataire - Creating machines that do nothing
The bachelor machine questions the function of the machine. Against the idea of creating a tool that serves a purpose, that has a goal.
This course will be a laboratory where non-functional machines will be designed, discussed, created and presented in class.
In a machine-dominated world where more and more human labor is being replaced by machines, what does it mean to create bachelor machines? To what other fields can the concept of a bachelor machine be extended?
New Media
Davide Prati
info@davideprati.com

Mittwochs 10-14 Uhr
Raum: 112
Filminstitut
Das Filminstitut der UdK Berlin ist eine künstlerische Forschungseinrichtung. Schwerpunkte sind avancierte Filmarbeiten, Publikationen und Veranstaltungsreihen.

Sprechstunde mittwochs 10-12 Uhr in 26A
info@filminstitut.udk-berlin.de
tutor.in@filminstitut.udk-berlin.de


TRANS-*/_
The prefix trans in foreign words from Latin has the meaning "on the other side”, “across”, “through”. It is used in very different contexts, referring to movements, to states in flux, to moments of in-between. It can describe affiliations, characteristics, identities, directions, places, relationships and much more. As part of the seminar, we want to get to the bottom of the different connotations of trans and work with them, as well as find out how trans states can be negotiated artistically. We will read texts together, visit an event, invite guests and students will work on their own projects during a longer block of work in Sauen in May. The projects will be presented (performatively) during Rundgang.
Filminstitut
Constantin Hartenstein, Sylvia Sadzinski, Vanina Saracino
c.hartenstein@udk-berlin.de

künstlerisch-gestalterische und technische Fächer
April 25, May 15, May 21–24, July 5, July 19–20
Theorie

AV-Werkstatt/Geräteausleihe
Martin Pflüger
E-Mail: m.pflueger@udk-berlin.de

Technische Beratung und Betreuung der Studierenden bei Ihren AV-Projekten, Verleih von Kamera-, Ton- und Lichtequipment sowie technische Einweisung in die Geräte

Raum 24 und 25
Mo - Fr 10-13 Uhr Geräteausgabe und - Rückgabe (nach Terminvereinbarung)
Mo - Fr Beratung und Betreuung (nach Terminvereinbarung)

Die AV-Werkstatt unterstützt die Studierenden bei der technischen Umsetzung ihrer Projekte. Hierfür ist die "Einführung AV-Werkstatt" erforderlich. Es werden am Anfang von jedem Semester 2 Einführungsveranstaltungen für neue Studierende angeboten. Darüberhinaus finden regelmäßig Workshops zu speziellen Themengebieten oder neuem Equipment statt. Außerdem steht ein Green-Box-Studio zur Verfügung.

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