After smartphone: towards a new digital education artefact

/

Abstract. Non-moderate smartphone usage may induce diverse pathological states and behaviors which may potentially result in an array of syndromes and illnesses. Digital devices built for education rather than consumption and entertainment should not neglect intricacies of human physiology, ergonomy and cognition. For this reason, we present first four properties of an idealized ”digital primer” artefact which could maximize the human and cultural potential of a normal elementary school pupil by means of holistic, semi-supervised interaction. Properties addressed and defined in this article are: ”speech-based”, ”narrative”, ”circa-temporal” and ”habit-disrupting”.


 


Key-words. digital primer, speech-based, circa-temporal, narrative, habit-disrupting, smartphone epidemic

Intelligence

/


  • Autonomous decision making

  • Ability to react to environment to improve own state

  • Ability to understand

  • About reflecting ("the more one reflects, the more intelligent one is")

  • Understanding abstract concepts ("ability to imagine which is not there/tangible")

  • Withstand impulsive behaviour