Human beings are biased toward solving problems by doing more, adding material, elements, effort, making structures more complex.
How do artistic projects change/develop when we subtract, reduce, remove?
Fewer elements, less material, less code, less interaction
We will experiment with subtractive approaches:
- try to simplify/refocus existing projects in different ways;
- begin with large things (databases, collections) and reduce them by choosing, filtering, focusing
- apply constraints to existing and new works
- make existing code works more reusable by simplifying access:
publishing, documentation, tutorials