Session 2 - Constraints
Of constraints, their usefulness and influence they exerce on design and designers of the Primer artefact
Think about all possible and impossible constraints (and obstacles) which could (and many of them also will ;) during the creative process.
Try to categorize these constraints into 3-5 main categories.
Constraints are designer's (strongest) allies.
...to which an artefact like digital Primer is to be a subject.
- Presentatio (both teams)
- :: Briefly present the protocols of last week team work.
-
- Team 1 :: Pi 3 :: Activate the face recognition
- Team 2 :: Pi Zero :: Activate the skywriter 3d gesture interface
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